I thought the lesson on video games as a teaching tool was super interesting and somewhat pertains to my group’s inquiry project that is on digital storytelling, as video games are like interactive digital stories. I am not a big video game player myself, but I think video games are defiantly something that could be used in any classroom and can be a valuable resource. This article by Bryan Lynn (2019) states that educational video games have been shown to increase student’s engagement and enjoyment with different subject areas. From research studies, they have shown that although video games may not increase standardized tests, they do increase students’ soft skills like cooperation, creative thinking, and empathy, which are skills that employers are looking for (Lynn, 2019). I have included a list of science-based video games that may be useful in the classroom:

 

  • Immune Defence
  • Cell to Singularity
  • Mission to Planet Earth
  • Sci-Ops: Global Defense
  • CRISPR-VR
  • Mycocosm
  • You Change It! Climate Economic Game

 

http://bitly.ws/avaf

Reference:

Bryan Lynn. (2019). Video Games Used as Learning Tools in Schools. Learning English. Retrieved from https://learningenglish.voanews.com/a/video-games-used-as-learning-tools-in-schools/4754113.html